Reflection

I really enjoyed this project. I was able to create a physical thing which I have never done in any of my cs classes and it gave a different kind of feeling on completion compared to a normal cs project. It was also nice to work in a group of students who were not all cs students and had their face in their computer the whole time.

 

This class was one of the only classes I enjoyed this semester. Seeing everyone else’s interesting projects come to fruition was really entertaining. The weekly deliverable was the best part of the class, it was able to keep us on track, which is something I personally struggle with. I wish we could have learned a little more about how to give a user a good experience, but creating the project was very fun.

Reflection

I enjoyed the class because I was genuinely interested in the GroceryHop app that we worked on. Conducting surveys and figuring out what the market needs has been a non-linear & a very educational process which I think gave me great insight in terms of creating products/apps with user in mind. As an ID student, it was also pretty remarkable to see the app come to life through coding. I also learned storytelling through videos which will be beneficial in my studies as a designer.

That being said, I wish we were introduced to coding and CS software in class. Although there was great collaboration and communication with our CS classmates, I initially thought that we would get some sort of exposure to what CS students learn. I am definitely interested in coding and will be trying to learn the basics in my free time in the future.

Overall, I think we came a long way since the beginning of the class, delving truly into what the user wants and how to provide it to them. Our team was overall passionate and interested in the topic we chose, so the positive group atmosphere was definitely a plus.

Reflection

This class was fun. When I first signed up for this class, I was expecting lessons on what is good and bad in design, such as using certain colors over others, and tips and tricks that make the user experience more enjoyable. However, this class was fun regardless. I learned a few things about design, such as the unrelenting need for communication and testing/prototyping.

For the projects, my personal opinion is that we spent too much time on the wallet design introduction than focusing on the semester-long project. Additionally, picking out the problem to solve was a little bit hard, since it took a while to finally pick one. That being said, I had a great time solving our bee problem and learned some new things in the process.

#4thebees

Reflection

This class actually went fairly similar to my expectations, in that we worked alongside people in computer science to make a more market-ready product than we tend to design. I think as a class it was successful given the fact that we only met once a week. I think it could be much more successful as a full alternative to our regular studio, provided the cs students could take that as an alternative to some classes as well. I understand this may not be realistic now, but seeing the similarities in our programs in terms of design and the ever-overlapping boundaries of the two subjects, I think in the future it could be possible. The class could be something really incredible if we allocated all our normal studio hours to it.

As far as our final project, I was pretty happy with how far we got. I think it could always be taken further, but considering the limited time we had to meet due to our schedules, I was happy with the result. In a perfect world we would have got some mason bees or set it up near other bee boxes for testing, but between training the network and making form decisions, we took longer than expected. I still believe the idea has potential, and I’d like to explore it more, if not with this team, than individually.

#4thebees

Final Reflection

This course was very interesting. I had a lot of fun working with the CS students. It was stretching to learn how to communicate and explain ideas to one another. When taking this class I thought that it was going to be pretty different. For example, I thought there were going to be more opportunities to learn how to code and also learn the back ground behind CS. It felt like another studio class. Last semester I worked on a project that was UX design and this project felt very similar to that. But overall, it was a good experience.

The project we worked on was a lot of fun. I love finding problems and not just complaining about them… I love trying to solve them. Especially when it helps a large group of people. I am very proud on my team and all of the hard work we put forth into our project. HOLLER was super fun to research and design for. Also, we got good feedback about the idea from those who would be our user, so that is always very supportive.

Reflection

For starters this class is not what I expected it to be, not in a bad way just very different. When we came together with computer science kids I thought we would learn a little more about what they did and they would learn a little more about industrial design. I believe the time constraints did not make that possible. Instead, we both used the strengths we already had for the final projects, which as I said before was not a bad thing but rather different than what I expected. It might have been fun to switch up the roles even if the work quality would have taken a hit. Regardless of that, I think the class has a lot of value and potential for both ID and CS. With a few tweaks it could be even better than it was this year.

As for the final project, I loved working on something I am passionate about for the industry I want to be in. What I did wish was that there was more time to round out the idea and make a working prototype. Had we been able to make this system really work, I think CLIC could have been that much more. Even so, my group was awesome to work with – everyone was on top of their stuff so there were no all – nighters or issues with someone not doing enough. We all worked so well together. Overall I’m happy with our final deliverable and that we were able to express our idea in a way that everyone was able to understand.